
Clickity Clack, Prototyping with Player Feedback.
When developing gameplay ideas on paper, I can visualize how they might play out, but I never truly know until I prototype them. My first...

Development Update - Respawn System
Player experience should be at the forefront of all design decisions that directly impact that experience.

Development Update - Level Streaming Vs. Level Loading
During the porting process of Infliction to consoles, there have been many challenges that have made me reconsider the way I had done...

Infliction coming to PS4, Xbox One & Switch
Exactly one year ago today I started a Kickstarter. That Kickstarter kicked some major ass and met its funding goal. It did however fall...


Bonus Content in Update 2.4
Infliction update 2.4 was released about a month ago. In fact, at the time of writing this, 2.5 is already out. So why am I writing this?...

Infliction Update 2.3 and more localisation
Next week I’ll be adding Russian, French and Japanese subtitles and interface to Infliction as part of update 2.3. This will bring...


🎃Thank you and Happy Halloween! 👻
Hi all, Thank you again for the amazing response to the launch of Infliction! It has been a dream come true to release this horror game,...

Infliction is out now!
Hi all! I’m excited to announce that Infliction is out now! I recommend getting yourself in a spooky mood by watching the new Infliction...

Infliction launch date announced!
I'm excited to confirm with you that Infliction, will be released on the 18th of October 2018 - Just in time for all our Halloween fans!...

Infliction @ PAX Australia
I have some very exciting news. Infliction has been selected to be a part of the Indie showcase at PAX Australia. What is the Indie...