July 25, 2019

Exactly one year ago today I started a Kickstarter. That Kickstarter kicked some major ass and met its funding goal. It did however fall short in regards to stretch goals for both additional languages and console release.

Cut to today, I have self funded Infliction for seven languages which include German, Spanish, French, Chinese, Russian, Japanese and of course, English! I have also partnered up with Blowfish Studios to bring...

February 28, 2019

Next week I’ll be adding Russian, French and Japanese subtitles and interface to Infliction as part of update 2.3. This will bring Infliction's languages up to six along-side English, Simplified Chinese and German. I’m always so excited to bring new languages to Infliction. It represents the opportunity to expose more people around the world to my game.

Update 2.3 also adds new quality of life improvements (like a level select...

October 31, 2018

Hi all,

Thank you again for the amazing response to the launch of Infliction!

It has been a dream come true to release this horror game, and it was great to celebrate this milestone at the PAX Australia Indie Showcase this weekend. I traveled to Melbourne to show Infliction with help of some great friends, and it was wonderful to meet some of you there in person.

Before the trip I released a first patch for some fixes, and now th...

October 18, 2018

Hi all!

I’m excited to announce that Infliction is out now!

I recommend getting yourself in a spooky mood by watching the new Infliction launch trailer before playing. You can also download the spooky soundscape backer reward here, and read The Dark Below, a creepy story set in the universe of Infliction written by Australian author James J. Dominguez These creepy treats are all to say thank you for helping bring this game to li...

October 8, 2018

I'm excited to confirm with you that Infliction, will be released on the 18th of October 2018 - Just in time for all our Halloween fans!

Infliction will unlock for everyone in the community at these times:  
Los Angeles (PDT) Thursday, 18 October at 12:01:00 midnight 
Melbourne (AEDT) Thursday, 18 October at 6:01:00 pm

London (BST) Thursday, 18 October at 8:01:00 am 

Don't forget to add Infliction to your Steam wish-list so you’l...

August 19, 2018

I have some very exciting news. Infliction has been selected to be a part of the Indie showcase at PAX Australia. What is the Indie Showcase? A panel of game industry veterans select the top 6 Indie games across Australia and New Zealand and Infliction has been selected. YAY!

Infliction will be a part of the showcase at PAX Australia this year and will hopefully be enjoyed by many. I really look forward to meeting those who can...

June 26, 2018

That's right, there is a new trailer and a demo to go along with our Kickstarter campaign.

You can check them both out on the Kickstarter page but if you'd like to check them out before the Kickstarter, Checkout the links below: Oh yeah, The full game will release before Halloween 2018.

Download the demo on Steam

Check out the Kickstarter

June 26, 2018

Infliction is on Kickstarter, right now! bit.ly/Infliction

Infliction is nearing it's release in October 2018 and entering the polish phase of development. I'd love to hire a character animator to put a few finishing touches on the game and elevate it further. Its not just about polish though. The first stretch goal is localisation to 6 more languages and beyond that, a console release. It would be so helpful if you'd go over a...

March 18, 2018

Although I have not yet announced a release date, I did put a tentative date of Q1 2018 on both my web page and the steam page. I was on track to meet this deadline but something major changed in the scope of the game. Late last year I made the decision that I wanted the game to be more substantial with a greater ability to deliver the story and offer a better experience to you. I can assure you I’m working extremely hard to c...

October 11, 2017

So the game has been announced with small to moderate interest thus far. This is to be expected since I haven't invested more than a couple of hundred bucks in to marketing at this stage. There is one question that I'm asked fairly frequently though. "Will this game be in VR?". 

The short answer to this question is no....but!

Wait a minute,... Why not?

Well, I started development on infliction in January 2016 in a part time capac...

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