Infliction officially announced
A couple of days ago I officially announced Infliction to the world. Infliction is currently slated to release in early 2018 on steam...
Development Update - Dynamic Fear System
Infliction is a mixture between dynamic AI and scripted events. Scripted events take time to craft. But I can craft them! Add the sound...
Opinion - The value of QA
As a solo indie game dev, I can't stress enough how many times I've played my game during development. If I was to try to put a number to...
Development Update - First Impressions
First impressions are so important. If I start up a game, I don't usually judge it by the main menu. In most cases this is a static...
Development Update - More intractable interactions
Maybe I've just played this game thousands of times during development. In-fact I know that's true. Every time I implement anything at...
Development Update - Real Time Mirrors
Easily, by far, getting mirrors working has set me back more than anything else. I've never implemented AI before and I found that...